Enum Class Gui.State

java.lang.Object
java.lang.Enum<Gui.State>
me.despical.inventoryframework.Gui.State
All Implemented Interfaces:
Serializable, Comparable<Gui.State>, Constable
Enclosing class:
Gui

public static enum Gui.State extends Enum<Gui.State>
The gui state
Since:
1.0.1
  • Enum Constant Details

    • TOP

      public static final Gui.State TOP
      This signals that only the top-half of the Gui is in use and the player's inventory will stay like it is
      Since:
      1.0.1
    • BOTTOM

      public static final Gui.State BOTTOM
      This signals that the bottom-hal of the Gui is in use and the player's inventory will be cleared and stored
      Since:
      1.0.1
  • Method Details

    • values

      public static Gui.State[] values()
      Returns an array containing the constants of this enum class, in the order they are declared.
      Returns:
      an array containing the constants of this enum class, in the order they are declared
    • valueOf

      public static Gui.State valueOf(String name)
      Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)
      Parameters:
      name - the name of the enum constant to be returned.
      Returns:
      the enum constant with the specified name
      Throws:
      IllegalArgumentException - if this enum class has no constant with the specified name
      NullPointerException - if the argument is null