Class Pane
java.lang.Object
me.despical.inventoryframework.pane.Pane
- Direct Known Subclasses:
CycleButton,MasonryPane,OutlinePane,PaginatedPane,StaticPane,ToggleButton,VariableBar
The base class for all panes.
- Since:
- 1.0.1
Created at 04.09.2020
- Author:
- Despical
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic enumAn enum representing the rendering priorities for the panes. -
Field Summary
FieldsModifier and TypeFieldDescriptionprotected intLength is horizontal, height is verticalprotected intLength is horizontal, height is verticalprotected @Nullable Consumer<org.bukkit.event.inventory.InventoryClickEvent> The consumer that will be called once a players clicks in the guiprotected intThe starting position of this pane, which is 0 by defaultprotected intThe starting position of this pane, which is 0 by default -
Constructor Summary
ConstructorsModifierConstructorDescriptionprotectedPane(int length, int height) Constructs a new default pane, with no positionprotectedPane(int x, int y, int length, int height) Constructs a new default paneprotectedPane(int x, int y, int length, int height, @NotNull Pane.Priority priority) Constructs a new default pane -
Method Summary
Modifier and TypeMethodDescriptionabstract voidclear()Clears the entire pane of any items/panes.abstract booleanclick(@NotNull Gui gui, @NotNull org.bukkit.event.inventory.InventoryClickEvent event, int paneOffsetX, int paneOffsetY, int maxLength, int maxHeight) Called whenever there is being clicked on this paneabstract voiddisplay(@NotNull Gui gui, @NotNull org.bukkit.inventory.Inventory inventory, @NotNull org.bukkit.inventory.PlayerInventory playerInventory, int paneOffsetX, int paneOffsetY, int maxLength, int maxHeight) Has to set all the items in the right spot inside the inventoryprotected static <T extends GuiItem>
TfindMatchingItem(@NotNull Collection<T> items, @NotNull org.bukkit.inventory.ItemStack item) Finds a type ofGuiItemfrom the provided collection of items based on the providedItemStack.intReturns the height of this paneabstract @NotNull Collection<GuiItem> getItems()Gets all the items in this pane and all underlying panes.intReturns the length of this paneabstract @NotNull Collection<Pane> getPanes()Gets all the panes in this panes, including any child panes from other panes.@NotNull Pane.PriorityReturns the priority of the paneReturns the property mappings used when loading properties from an XML file.intgetX()Gets the x coordinate of this paneintgetY()Gets the y coordinate of this panebooleanReturns the pane's visibility statestatic voidstatic @NotNull GuiItemLoads an item from an instance and an elementstatic voidregisterProperty(@NotNull String attributeName, @NotNull Function<String, Object> function) Registers a property that can be used inside an XML file to add additional new properties.voidsetHeight(int height) Set the height of this panevoidsetLength(int length) Set the length of this panevoidsetOnClick(@Nullable Consumer<org.bukkit.event.inventory.InventoryClickEvent> onClick) Set the consumer that should be called whenever this gui is clicked in.voidsetOnLocalClick(@Nullable Consumer<org.bukkit.event.inventory.InventoryClickEvent> onLocalClick) Set the consumer that should be called whenever this gui is clicked in.voidsetPriority(@NotNull Pane.Priority priority) Sets the priority of this panevoidsetVisible(boolean visible) Sets whether this pane is visible or notvoidsetX(int x) Set the x coordinate of this panevoidsetY(int y) Set the y coordinate of this pane
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Field Details
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x
protected int xThe starting position of this pane, which is 0 by default -
y
protected int yThe starting position of this pane, which is 0 by default -
length
protected int lengthLength is horizontal, height is vertical -
height
protected int heightLength is horizontal, height is vertical -
onClick
The consumer that will be called once a players clicks in the gui
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Constructor Details
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Pane
Constructs a new default pane- Parameters:
x- the upper left x coordinate of the paney- the upper left y coordinate of the panelength- the length of the paneheight- the height of the panepriority- the priority of the pane
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Pane
protected Pane(int length, int height) Constructs a new default pane, with no position- Parameters:
length- the length of the paneheight- the height of the pane
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Pane
protected Pane(int x, int y, int length, int height) Constructs a new default pane- Parameters:
x- the upper left x coordinate of the paney- the upper left y coordinate of the panelength- the length of the paneheight- the height of the pane
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Method Details
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loadItem
@NotNull @Contract(pure=true) public static @NotNull GuiItem loadItem(@NotNull @NotNull Object instance, @NotNull @NotNull Element element) Loads an item from an instance and an element- Parameters:
instance- the instanceelement- the element- Returns:
- the gui item
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load
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findMatchingItem
@Nullable @Contract(pure=true) protected static <T extends GuiItem> T findMatchingItem(@NotNull @NotNull Collection<T> items, @NotNull @NotNull org.bukkit.inventory.ItemStack item) Finds a type ofGuiItemfrom the provided collection of items based on the providedItemStack. The items will be compared using internal data. When the item does not have this data, this method will return null. If the item does have such data, but its value cannot be found in the provided list, null is also returned. This method will not mutate any of the provided arguments, nor any of the contents inside of the arguments. The provided collection may be unmodifiable if preferred. This method will always return a type ofGuiItemthat is in the provided collection - when the returned result is not null - such that an element E inside the provided collection reference equals the returned type ofGuiItem. -
registerProperty
public static void registerProperty(@NotNull @NotNull String attributeName, @NotNull @NotNull Function<String, Object> function) Registers a property that can be used inside an XML file to add additional new properties. The use ofGui.registerProperty(String, Function)is preferred over this method.- Parameters:
attributeName- the name of the property. This is the same name you'll be using to specify the property type in the XML file.function- how the property should be processed. This converts the raw text input from the XML node value into the correct object type.- Throws:
IllegalArgumentException- when a property with this name is already registered.
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getPropertyMappings
@NotNull @Contract(pure=true) public static @NotNull Map<String,Function<String, getPropertyMappings()Object>> Returns the property mappings used when loading properties from an XML file.- Returns:
- the property mappings
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getLength
@Contract(pure=true) public int getLength()Returns the length of this pane- Returns:
- the length
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setLength
public void setLength(int length) Set the length of this pane- Parameters:
length- the new length
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getHeight
@Contract(pure=true) public int getHeight()Returns the height of this pane- Returns:
- the height
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setHeight
public void setHeight(int height) Set the height of this pane- Parameters:
height- the new height
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getX
@Contract(pure=true) public int getX()Gets the x coordinate of this pane- Returns:
- the x coordinate
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setX
public void setX(int x) Set the x coordinate of this pane- Parameters:
x- the new x coordinate
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getY
@Contract(pure=true) public int getY()Gets the y coordinate of this pane- Returns:
- the y coordinate
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setY
public void setY(int y) Set the y coordinate of this pane- Parameters:
y- the new y coordinate
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display
public abstract void display(@NotNull @NotNull Gui gui, @NotNull @NotNull org.bukkit.inventory.Inventory inventory, @NotNull @NotNull org.bukkit.inventory.PlayerInventory playerInventory, int paneOffsetX, int paneOffsetY, int maxLength, int maxHeight) Has to set all the items in the right spot inside the inventory- Parameters:
gui- the gui for which we're renderinginventory- the inventory that the items should be displayed inplayerInventory- the player's inventorypaneOffsetX- the pane's offset on the x axispaneOffsetY- the pane's offset on the y axismaxLength- the maximum length of the panemaxHeight- the maximum height of the pane
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isVisible
@Contract(pure=true) public boolean isVisible()Returns the pane's visibility state- Returns:
- the pane's visibility
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setVisible
public void setVisible(boolean visible) Sets whether this pane is visible or not- Parameters:
visible- the pane's visibility
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click
public abstract boolean click(@NotNull @NotNull Gui gui, @NotNull @NotNull org.bukkit.event.inventory.InventoryClickEvent event, int paneOffsetX, int paneOffsetY, int maxLength, int maxHeight) Called whenever there is being clicked on this pane- Parameters:
gui- the gui this event stems fromevent- the event that occurred while clicking on this itempaneOffsetX- the pane's offset on the x axispaneOffsetY- the pane's offset on the y axismaxLength- the maximum length of the panemaxHeight- the maximum height of the pane- Returns:
- whether the item was found or not
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getPriority
Returns the priority of the pane- Returns:
- the priority
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setPriority
Sets the priority of this pane- Parameters:
priority- the priority
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getItems
Gets all the items in this pane and all underlying panes. The returned collection is not guaranteed to be mutable or to be a view of the underlying data. (So changes to the gui are not guaranteed to be visible in the returned value.)- Returns:
- all items
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getPanes
Gets all the panes in this panes, including any child panes from other panes. The returned collection is not guaranteed to be mutable or to be a view of the underlying data. (So changes to the gui are not guaranteed to be visible in the returned value.)- Returns:
- all panes
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clear
public abstract void clear()Clears the entire pane of any items/panes. Underlying panes will not be cleared.- Since:
- 1.0.1
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setOnClick
public void setOnClick(@Nullable @Nullable Consumer<org.bukkit.event.inventory.InventoryClickEvent> onClick) Set the consumer that should be called whenever this gui is clicked in.- Parameters:
onClick- the consumer that gets called- Since:
- 1.0.1
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setOnLocalClick
public void setOnLocalClick(@Nullable @Nullable Consumer<org.bukkit.event.inventory.InventoryClickEvent> onLocalClick) Set the consumer that should be called whenever this gui is clicked in.- Parameters:
onLocalClick- the consumer that gets called
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